Animation Study 8 – NPR Shaders
PBR (physical-based rendering) shaders are often used in 3D software to achieve photorealism, but lately, I’ve been seeing the rise of the usage of NPR (non-photorealistic rendering) shaders in 3DCG works lately.
I’ll tell a little about it in this video, as well as show a little WIP of my next project, as well as my past projects that has used both PBR and NPR shaders. Which do you prefer? Let me know in the comments below đ
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CREDITS:
â Software: Blender & Adobe Premiere Pro
â Animation: Alpha Octacube
â Music:
ăăăăŤHAPPY DAYSďź (Yuru Paka Happy Days!)
[https://www.youtube.com/watch?v=kocEhaRmZvE]
#umamusume #blender #blender3d
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